Metin2 MidNight 2013 International Server
Normal Monstersx1 Left Arm of the Forbidden onex1 Right Arm of the Forbidden onex1 Left Leg of the Forbidden onex1 Right Leg of the Forbidden oneEffect Monstersx1 Exodia the Forbidden onex3 Destiny HERO - Defenderx2 Spiri
http://i.imgur.com/rI4Dl.pngthats the link^i'm not sure what else to do but there it is plz tell me what you think
The Idea is to just keep drawing untill I hit gates, then use gates at which point I can summon some malefics which I can use as beaststicks/walls and I can play through them well I work on getting exodia. What I like about it is that depending on what I
ok so for some reason i really really want to build a good exodia necross deck ._. and though i know hes hard to summon and his effect isnt really worth it anymore i still think he might be a bit tough to get past when he gets brought out espically if
Table of Contents 1. What is Hope for Exodia?2. The Monsters3. The Spells.4. The Traps5. Side Decking6. Deck lists and skeletonsWhat is Hope for Exodia?Hope for Exodia is an Exodia deck that uses Hope For Escape as it's main draw
can exodia necross be destroyed by monster effect?