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From the ashes of Gametrailers that sought out to thrash our private forums, we rise up and migrated from GT to create a site to preserve our independence from trolls, flamers, and other nonsense. WE WILL NOT DIE!
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A Festive Battle For Humanity....Or Is It? (C) 1997, Fox Interactive Developer: Radical Entertainment Publisher: Fox Interactive, Activision NA Release: February 28, 1997 EU Release: 1997 Players: 1-2 Genre: 3D Flying Shooter If you
If Indonesia Never Gets Its Independence How it could happen and what will happen Robert wrote:If only it were pre-1947, then I'd have lived in the same country as you two... Still, I suppose this isn't the ideal place to discuss it, there's The Inn
Hi, I was on several turtle runs and was getting a Pilgrim's Chest each time I traded a Pilgram hat with Uncle Snatch. However after I obtain the reward "Declaration of Independence", Uncle Snatch is now named Sly Uncle and no longer gives the
I decided to use my D of I to kick some tail before my vacation, but I think the results are craptastic! I got almost zero monster items of any sort and my helpers seemed to tire out much quicker. My layering my other charms I expected so much more.
Hope you all have a wonderful 4th of July my fellow Americans, and to those not living in the US, have a great day ^^
Gametrailers TV has posted an interview with Brian Raffel, Eric Biessman and Michael Claussen of Raven Software, and Peter Sokal of id Software, about Wolfenstein. The interviewing is generally the same talk as always, but the video shows off a lot of