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I've the rulebook. It's really huge so it's difficult to find things fast, but 2 hours from now i can read it better. It's in italian so my translation could be off. I just saw a couple of things: 1 - Raiders and Ravagers 3HP 2 - Voidraven and Razorwin
Ok, this might be reminiscent from 5th edition where i thought our skimmers being fast were able to move at cruising speed (12") and still fire normal weapons without firing snap shots. As well as the passengers including splinter cannons firing the
Was looking at this idea; Haemie w/ Crucible of Malediction in a Venom (leave the 3 Wracks back in DZ) Farseer w/ Runes of Warding Basic idea is on T1 Turbo boost up the table as far as we can go and activate the Crucible. (30" or if you wante
Do the splinter cannons and other assault weapons have to snap shot if the raider moved
Interesting discussion going on over at ytth regarding Ravagers "aerial assault" rule. Does the Ravagers' "aerial assault" rule, DE Codex, supersede the "hard to hit" rule, BRB?
Right, this post contains a bit of cross referencing, but I want to see what other people think - I've queried this with a member of staff at GW, but didn't get a satisfactory answer, plus the last time I asked one of them about a rule they ended up FAQin