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[Fixed] In-barrel collision series: PMF Mine Layer's alt-fire
Just drops it down if fired too close to a wall.
[Fixed] In-barrel collision series: Prisma Cannon Alt-fire
Doesn't even spawn the white re-spreader (or what's it called?) if fired too close to a wall. Didn't test akimbo, etc etc etc.
[Fixed] In-barrel collision series: Bloodscourge staff primary fire
Same here.
[Closed] In-barrel collision series: Shock Rifle Alt-fire
Alt-fire shot collides with wall on firing. Didn't test akimbo version, but if it mirrors original, it collides too.
[Fixed] Rocket Launcher rocket collision
In a narrow passage, it is impossible to use Rocket Launcher as its rocket inevitably collides with wall next to firing gun. You must point away from wall for it not to happen, but aiming parallel to a wall is sometimes important (e.g. in the
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